
Onchas Erivvia
Black Eclipse Corp Band of Brothers
|
Posted - 2008.02.07 00:06:00 -
[1]
Originally by: Anell The whole point of this thread (a point most of you refuse to address) is disparity in fighting ability between characters. This disparity is 80% skill point based and 20% actual experience based.
Another way of making this point is that Eve is really a template game, rather than true PvP. I agree. I completely agree. Most people who consider this honest to good think that Eve is anything but PvP-lite.
Eve, however, is more a knowledge game. Yes, an actual PvP engagement is pretty fast and you don't have much time in the heat of the moment, but it's still more about knowing the ships, knowing their likely set-ups, understanding your own ships and to be prepared for a few basic eventualities.
I would say it's closer to 50-50, not 80-20. A newer, lower skill point player just can't impose themselves into as many situations.
Quote: Some of you will dispute this but the fact is that if you have an incredible amount of actual experience but lack the sp to even equip T2 weapons/ships then you are going to lose fights more often then if the opposite were true.
They'll dispute it because you're wrong.
Quote: Plus experience in fights comes rather quickly in comparison to sp which will literally take months to get a basic setup.
Yup. But because your previous assertion you're wrong it's merely a trivial observation.
Quote: The new characters run out into low sec (most don't even make it to 0.0) and get blown up right away by someone in a bigger ship or one with bigger weapons.
That happens pretty regularly to those of us with 30mil plus SP too if we don't do basic things like scout -- and then it's our 900k scouts that get ganked.
Quote: So what is the solution? The solution is to make fights with newer players feel less like a gank and more like a battle. That can not be done so long as new players don't have a chance of hurting someone with high sp in a properly fitted ship.
You know, when I first got out to 0.0 space two years ago I couldn't afford to lose much. I mined and used corp blue-prints to build completely tech1 fitted Caracals. I would go out in my Caracal during fleet fights and stick beside the Battleships. I'd shoot the battleship targets if I could hit them, and hit other cruiser closer if I could. I ended up with a stupid-high K/D ratio and I often saw myself on the top 1/3 of the KM. A little completely tech1 fitted Caracal.
Quote: I think that if a fleet of 20 1 month old characters flying cruisers fought a fleet of 10 high sp characters flying HACs it should be even money whether they win or lose. Right now its not.
It's cute that you think it should be that way, but so what? You're trying to hold the game mechanics accountable to your perception of how the game should be? Those 10 Hacs cost 10x the amount of the tech1 ships. The average skill point level is, what, 12 million?
Oh, and I'd also point out that it will depend on the HAC and the ships you're bringing and how they're fit. 10 Munnins would get their asses kicked by 20 Thoraxes.
Quote: Right now the new characters will be lucky to kill even one of the opposing side. And that I believe is why you don't see a lot of people moving out to 0.0.
Your proposition is wrong, so is your conclusion.
Quote: But you will never see large groups of new characters moving out. And many admitted the reason why, they just can't exist in 0.0 without that sheltering arm of an established and experience corp.
I'll tell you the secret. The great big secret as to why people don't move out to 0.0 space.
Are ready?
They don't want to lose ships.
That's it.
That's all there is to it.
People who move out to 0.0 space are (generally) prepared to accept that they're going to lose a tonne of ships.
People who are scared of 0.0 space don't want to lose their ships and take the isk penalty that goes with it.
--- "LOG OFF, LOG OFF, EVERYONE LOG THE F--- OFF NOW" - Suas, GoonSwarm Fleet Commander Sunday January 27, 2008 during a fleet fight with BoB in system QY6-RK, approximately 21:55 EVT |